Archive » 2008 » January
Romero on 3D Nomenclature
While discussing the UE3 editor, some friends and I wondered where the term “brush” came from to describe the pieces of 3D geometry that make up the base mesh of... (more)
DM-Rankin Remake
A colleague of mine is working on a remake of the original Unreal Tournament map favourite DM-Rankin for UT3. He’s already sunk 150 hours into it, and it’s only one... (more)
Pre-fab Game Design
There is something missing from most modern games. I have written a lot about this, and spent a long time trying to understand it. The last time I visited a... (more)