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	<title>Comments on: Project Offset</title>
	<link>http://www.bigkid.com.au/2005/08/20/project-offset/</link>
	<description>Games news &#038; reviews, Australian game developers</description>
	<pubDate>Fri, 09 Jan 2009 20:45:03 +0000</pubDate>
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		<title>by: ReishVedaur</title>
		<link>http://www.bigkid.com.au/2005/08/20/project-offset/#comment-4789</link>
		<pubDate>Mon, 19 Dec 2005 07:53:12 +1000</pubDate>
		<guid>http://www.bigkid.com.au/2005/08/20/project-offset/#comment-4789</guid>
					<description>That is one of the most impressive things I've seen in years; right up there with the way that TES4: Oblivion handles semi-transparent textures (e.g. 2D ropes) at a distance.</description>
		<content:encoded><![CDATA[	<p>That is one of the most impressive things I&#8217;ve seen in years; right up there with the way that TES4: Oblivion handles semi-transparent textures (e.g. 2D ropes) at a distance.
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