EA Spouse Protests Exploitation
The spouse of an EA employee has anonymously posted a LiveJournal entry about the extremely long hours her partner is forced to work. Her plight may ring true for developers who are routinely expected to work long hours and weekends with no end in sight, and is a scary precedent considering EA’s dominant position in the industry.
This crunch also differs from crunch time in a smaller studio in that it was not an emergency effort to save a project from failure. Every step of the way, the project remained on schedule. Crunching neither accelerated this nor slowed it down; its effect on the actual product was not measurable. The extended hours were deliberate and planned; the management knew what they were doing as they did it.
UPDATE
Gamespot is reporting that a San Francisco based law firm initiated a class action lawsuit against EA for unpaid overtime. The lawsuit was filed in July, and currently depends on whether the plaintiffs can be certified as a ‘class’. EA even emailed employees promising that there would be no repercussions for involvement in the case.
Let’s hope justice ultimately prevails and these practices are stopped!
UPDATE 2
The IGDA’s Jason Della Rocca has responded in his blog, and covers the issue of unionism. Former EA manager Evan Robinson has blogged convincingly on how such exploitation is not just abusive, but stupid as well, because it doesn’t help the projects anyway.
posted by bruce · at 10:48 am · filed under Games Industry
It was bound to happen though. With so much of the gaming industry employees accepting and willingly ‘crunching’ to get their games as good as they can and onto the market, it’s only a natural progression when a major company (or corporation?) will come to expect this as natural practice on all of their projects. But that ‘crunching’ is different, what this person is describing is just plain slavery, especially without overtime or comp time (time in leiu). Does the Gaming Industry even have unions? If not, I think it’s a serious consideration if this journal is any indication.
And to think, EA has just announced reduced prices for their EA Sports series… now we know how they are cutting costs.