The Philosophical Roots of Computer Game Design
Game industry consultant Ernest Adams recently presented an excellent deconstruction of the problem with game design and story telling at this years GDC. Who would have thought there were decent literary minds at work in the games industry?
While you’re there, hop over to a write-up of possibly the first MMORPG design to make it into a game, Lucasfilm’s Habitat.
posted by monty · at 5:30 pm · filed under News
I’m wondering… is the fact that Habitat was “commercial” the only reason it is considered the first MMORPG? I had always thought the MMOG genre was a logical evolution of MUDs and MOOs.
Acromym party!