Perception Hiring Console Programmers, Artist
Sydney’s Perception game studio is looking for senior PS2 and PC/Box programmers, and a senior 3D artist to work on their current game based on a popular sci-fi TV series and licensed from a major film studio. Full details follow.
Senior PS2 and PC/X-box Programmers
Perception, based in Sydney, is a self-funded Game Studio in operation since 1995. Perception is currently developing a game based on a popular sci-fi TV series, licensed from a major film studio. We are looking for talented and experienced Game Programmers to join our team in developing top-quality PS2, PC and X-box games. To find out more about Perception, please visit www.perception.com.au
Requirements
2+ years game programming experience including experience on a shipped product
Thorough knowledge and experience with C/C++, Direct X and Visual Dev. Studio
Proficient in object-oriented programming techniques.
Must have worked on at least one published PS2, X-box or PC game
Experience working with 3D engines
An all-consuming need to create fun and innovative computer games
Extremely creative problem solver!
Ability to work well in a team environment with schedules and reliable milestone delivery.
Good communication/writing skills
Desirable Skills:
Degree in Mathematics, Computer Science, Physics, or a related field
Experience in 3D architecture and graphics programming
Experience in cross-platform development.
Capable of writing a highly optimised console rendering system from top to bottom.
Low level assembly experience (MIPS, VU code)
Working knowledge of character animation techniques
Solid understanding of the underlying issues and systems in a networked console game.
Experience making tools for artists, programmers, and production
Knowledge of rigid body systems, articulated physics, collision detection
Porting to new hardware
If you believe that you are the right person for one of these positions, please forward your resume to: jobs@perception.com.au
When applying for this position, please state your salary expectations and quote the Reference: PPC02.
Senior 3D Artist
Perception, based in Sydney, is a self-funded Game Studio in operation since 1995. Perception is currently developing a game based on a popular sci-fi TV series, licensed from a major film studio. We are looking for a talented and experienced 3D Artists to join our team in developing top-quality PS2, PC and X-box games. To find out more about Perception, please visit www.perception.com.au
Requirements
Strong animation, modeling, and texturing skills.
Extensive 3DSMAX, Photoshop / painter and Character Studio skills
Console development experience on at least one commercial released game (PS2 preferred)
A minimum of 3-4 years experience in real-time 3D game development.
Experience leading an art group
The ability to accurately estimate completion time of various art assets
The ability to identify 3D engine constraints and find creative work-around solutions
Excellent verbal and written communication skills
Ability to work well within a small team.
Must have solid communication skills.
Desirable Skills:
Formal education degree (Bachelor, Associate, Art School
Understanding of lighting concepts, and the ability to effectively light environments
Level design and construction
2D life drawing skills
Ability to effectively teach others and experience in managing/mentoring other artists
Avid gamer
If you believe that you are the right person for this position, please forward your resume and online portfolio to: jobs@perception.com.au
When applying for this position, please state your salary expectations and quote the Reference: 3DA02.
posted by monty · at 9:43 am · filed under Game Jobs
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