Perception Hiring Console Programmers, Artist

Sydney’s Perception game studio is looking for senior PS2 and PC/Box programmers, and a senior 3D artist to work on their current game based on a popular sci-fi TV series and licensed from a major film studio. Full details follow.

Senior PS2 and PC/X-box Programmers

Perception, based in Sydney, is a self-funded Game Studio in operation since 1995. Perception is currently developing a game based on a popular sci-fi TV series, licensed from a major film studio. We are looking for talented and experienced Game Programmers to join our team in developing top-quality PS2, PC and X-box games. To find out more about Perception, please visit www.perception.com.au

Requirements
2+ years game programming experience including experience on a shipped product

Thorough knowledge and experience with C/C++, Direct X and Visual Dev. Studio

Proficient in object-oriented programming techniques.

Must have worked on at least one published PS2, X-box or PC game

Experience working with 3D engines

An all-consuming need to create fun and innovative computer games

Extremely creative problem solver!

Ability to work well in a team environment with schedules and reliable milestone delivery.

Good communication/writing skills

Desirable Skills:

Degree in Mathematics, Computer Science, Physics, or a related field

Experience in 3D architecture and graphics programming

Experience in cross-platform development.

Capable of writing a highly optimised console rendering system from top to bottom.

Low level assembly experience (MIPS, VU code)

Working knowledge of character animation techniques

Solid understanding of the underlying issues and systems in a networked console game.

Experience making tools for artists, programmers, and production

Knowledge of rigid body systems, articulated physics, collision detection

Porting to new hardware

If you believe that you are the right person for one of these positions, please forward your resume to: jobs@perception.com.au

When applying for this position, please state your salary expectations and quote the Reference: PPC02.

Senior 3D Artist

Perception, based in Sydney, is a self-funded Game Studio in operation since 1995. Perception is currently developing a game based on a popular sci-fi TV series, licensed from a major film studio. We are looking for a talented and experienced 3D Artists to join our team in developing top-quality PS2, PC and X-box games. To find out more about Perception, please visit www.perception.com.au

Requirements

Strong animation, modeling, and texturing skills.

Extensive 3DSMAX, Photoshop / painter and Character Studio skills

Console development experience on at least one commercial released game (PS2 preferred)

A minimum of 3-4 years experience in real-time 3D game development.

Experience leading an art group

The ability to accurately estimate completion time of various art assets

The ability to identify 3D engine constraints and find creative work-around solutions

Excellent verbal and written communication skills

Ability to work well within a small team.

Must have solid communication skills.

Desirable Skills:

Formal education degree (Bachelor, Associate, Art School

Understanding of lighting concepts, and the ability to effectively light environments

Level design and construction

2D life drawing skills

Ability to effectively teach others and experience in managing/mentoring other artists

Avid gamer

If you believe that you are the right person for this position, please forward your resume and online portfolio to: jobs@perception.com.au

When applying for this position, please state your salary expectations and quote the Reference: 3DA02.

posted by monty · at 9:43 am · filed under Game Jobs

 

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