Microforte signs up for XBox exclusive game

Snaffled from Gamespot (also sighted on Gamasutra)

Australian developer Micro Forte will create an exclusive Xbox game using its BigWorld technology, which is designed to allow for extremely large numbers of players in the same online world.

Microsoft has signed a first-party publishing agreement with Australian developer Micro Forte for an upcoming Xbox online game. At the game’s foundation will be Micro Forte’s BigWorld technology, which is an online engine and toolset that’s designed to smoothly scale up to include many more players than is possible in current online games. While BigWorld’s practical player limit won’t be known until there’s a final game to test, the number may be up to the millions, according to Micro Forte’s estimates earlier this year, or at least hundreds of thousands, as Microsoft has specified.

A Microsoft representative declined to comment on the specifics of the Xbox game or to say whether it’s related to Micro Forte’s online action game, BigWorld: Citizen Zero, which was revealed earlier this year as an example of the BigWorld technology. We’ll have more details as they become available.

This is a rather largish deal, is it not? :)

GameSpot

posted by Tripitaka · at 9:04 am · filed under News

 

2 Comments (RSS)

sigh. I was really looking forward to playing CZ on PC too…

I guess PC gamers will just have to wait out the “console online mania” that all the companies seem to think they can cash in on before they start porting games over to the PC…

I strongly doubt that it will remain PC only forever. Be happy that it’s found a publisher at all in such a competitive MMOG market!

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