EQ Chronicles: Coming Of Age

Just recently my Bard discovered himself. You’d think this would have happened before level 40, but it turns out Bards are late bloomers.

Bards are not tough. In fact, in contrast to real fighters (called tanks in EQ vernacular) they are decidedly on the whimpy side. At lower levels this isn’t too much of a problem, as all classes are tough enough in comparison to the mobs they are fighting to take them on alone. At intermediate levels the distance between tanks and other classes grows. Up toward the higher levels, however, the difference is absolute.

Tanks hit harder, are harder to hit, and have a much larger pool of hit points to draw upon when they are hit. Spellcasters are weak but have a range of magic that generally allows them to deal large amounts of damage from safe distances. Bards, being a type of hybrid of both, can tank if necessary and use magic (music) if necessary, but they are not outstanding at either. It is in the combination of approaches that Bard’s shine.

But lately I noticed my ability to avoid damage that wasn’t disproportionately greater than that which I was dealing out during melee reduce. Actually, most of the time I got hammered. This wasn’t too much of a problem as a Bard’s role within a group was mainly to support other members who didn’t get hammered, and provide some useful extra damage. In solo I used a combination of songs to get the mobs running away from me in fear, and slow them up so I could hit them from behind while they did so. This is called “Fear Kiting”. Not particularly honourable, but rather effective.

However, recently even that hadn’t been working as the tougher mobs started resisting my songs and turning around mid back stab to give me a right (arguably deserved) whalloping. On top of that, more and more often their mates had wandered past and joined the fray (these are called “adds”). More than one add, and I was scuttling off to the zone with a fraction of my health and a nice little train in tow.

Having hit the low 40’s and the type of tough mobs that are meant to be my staple diet at that level, I had been left at a bit of a loss. There were several very juicy quests I’d like to do but couldn’t without significant help from others, who had their own business to take care of. What to do.

I’d been reading about the increased effect of some of my damage songs when sung with particular instruments equipped. Now equipping an instrument means you cannot wield a weapon at the same time, rendering you pretty much helpless. For this reason I had always resisted the idea. But in a moment of whimsy I loaded up my drum, targetted a nearby mob, and started singing a damage song.

The mob’s health bar dropped as the first song kicked in. I twisted in a second damage song. The health bar dropped again. Gee, that wasn’t bad. Hang on, this was doing more damage than my beloved Flameweaver mace and Symphonic Sword! The mob died. I understood.

I’m a Bard. I sing.

Somewhere my Bard had crossed a line marking the point at which singing became more effective than meleeing, and I hadn’t noticed. This was an amazing discovery. On the heels of it came the realisation that because my drum also empowered my running song it meant I could stay ahead of the mobs while killing them with dissonance, so to speak. Welcome to chant kiting, and welcome to an entirely different game.

My Bard now spends a good deal of time running around in circles, singing. This looks silly to observers until the large group of monsters following in hot pursuit start dropping one by one, all without getting close to touching me. I have watched more than one dual-wielding tank stand in bemused silence as five different mobs follow me in gentle circles and fall to the ground.

Encased in platemail with a massive weapon in each powerful hand and more hit points than I will ever possess, they watch me take on and defeat a group of mobs that would bury their impressive frames without ceremony. Then I run away with full health to do it all again.

I love being a Bard. Now for those quests…

Previous Chronicle

posted by monty · at 2:39 am · filed under EQ Chronicles

 

18 Comments (RSS)

ur bard sucks~

Gee, thanks for that sparkling contribution.. whoever you are.

Did anyone see Brandon Reinhart’s dramatic reversal in the last few days where he swore off playing MMORPG’s altogether?

Today I had a startling revelation. It’s like a light turned on inside my head. All of this time I have been investing in these massively multiplayer games, from UO to DA, has been time I have lost. I have not fulfilled my primary duty to myself: self education and self improvement. Instead of spending my weekends programming or reading like I used to, I’ve been rotting away playing the same game over and over again.

I can’t even claim it was done in the interest of experimentation. I like to play a LOT of games and learn about what other developers are doing. I think it helps in my work and helps inspire me…

But this MMRPG stuff has been pure virtual masturbation. With no long term or respectful benefit that I can measure.
http://www.bluesnews.com/plans/370/

I’m thinking that a future challenge for MMORPG developers may be the need to make their worlds *less* engaging… so as not to scare off users who are scared of wasting their lives.

But of course, being an action game person I’m in no position to judge.

Actually, the same sentiment is echoed by several of the staff at Krome. My answer is always: you can’t work all the time. Well you can, but that is no way to live. The whole meaning of life is not wrapped up in how successful you are at your job. That driven workaholism is not much different to the MMORPG (time wasting) addiction it is being offered as a tonic for. The ideal is to have a balance, and online games are meant to be part of recreative fun.

Full marks to the Evercrack guys for managing to create what sounds like a balance between hack ‘n’ slash, magic and, er, singing. Most games tend to favour one or the other once you get to high levels, and the fact that you can get by playing something completely out of the norm is excellent.

Actually Bruce, I think the fact that MMORPGs are so engaging can actually be a good thing. They provide an absorbing escape from the woes of everyday life without resorting to drugs, alcohol and other destructive pastimes. They also force us to communicate with people we may have avoided in real life and judge others purely on their words and actions alone. This attitude that much of society seems to have, that we should be constantly working and learning, may contribute to many common ailments such as stress and depression. People aren’t meant to constantly work… playing and enjoying ourselves is just as important and valid. Surely if anyone understands and respects this it’s gamers? Of course I understand that you can have too much of a good thing :D but I think the onus should be on gamers to exercise a bit of self control rather than asking developers to make their worlds less engaging. However, in Verant’s case, less sexist would probably be more appropriate (sigh) but that’s another discussion altogether.

Monty, your chronicles are great.. one of my favourite things on BigKid and as for Anonymous- go crawl back under your rock :D

Monty,I have highly enjoyed reading about your heroic (and sometime comical ;) EQ eploits and subsequently have developed a better understanding of EQ’s game mechanics.
Your writing is clear and entertaining and if you have half as much fun playing EQ as I do reading about it,well that’s great.
As for this ” My Bard now spends a good deal of time running around in circles, singing.This looks silly to observers until …etc” what a HOOT! hehe.
Onya!

bahahaha i love the tales as much as some commentatiors here - and YES the bard running around singing - till ppl start dropping dead … bahahahah classic :)

i dont play MMORGS (damn credit cards *grumble*) but the Bard’s Tales have been enticing me … i can live vicarously thru others experiences tho tis all cool LOL

ros1e- all-outta-proportion femme characters is something that is sadly here to stay tho :( too many damn men coding :rolleyes:

monty: oh and BTW - thats increased Effect not Affect :) (”id been reading about the increased affect of….”)
(rant)amazing how many online news sites ive seen lately are (deliberately?) getting fair/fare their/there, becoming/becomming, apostrophes and everything else in a scrambled egg.. i cringe sometimes and im sure ppl that teach english for a living do worse…(/rant)
ahh well
cheers

Thanks for that. I fixed it, and my English teacher would have had kittens. I actually had to think pretty hard about it, which just goes to show how bad it’s all getting. Oh well, at least I never mispell (yes, that’s a joke :).

“- all-outta-proportion femme characters is something that is sadly here to stay “. Just you wait till more of us girls start making the games mister, just you wait :)

I bought this game because of how much your chronicles remineded me of an old mud I used to play, needless to say I’m hooked and now wont be spending 1/4 of as much money as I did buying rts and fps games because they would just sit there unopened while I smite the evil from evercrack

he still sucks
u n00b twink

Ping.
What would be the slowest ping acceptable to play Everquest competitively?
200-250ms?
I’m in Perth and would respect some feedback.

It’s actually not too bad playing at a ping of 1000, which is what it often is for me. Best case scenario in Australia is around 300, which is pretty seamless. EQ is not like other games, in that pings which would kill a FPS for instance are almost unnoticeable. It’s been designed for a 28.8K connection, and handles low bandwidth really well.

Thanks for that. I fixed it, and my English teacher would have had kittens. I actually had to think pretty hard about it, which just goes to show how bad it’s all getting. Oh well, at least I never mispell (yes, that’s a joke :).

So Monty I guess your 1000ping is because you play on an American shard right?
If yes then their must be a pretty weighty issue with the Aussie shard for you not to take advantage of a 2/3rd reduction in ping.
Care to elaborate please?

Er… there is no Australian server that I know of. Not in EQ anyway. You may be thinking of UO.

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