Black Isle Interview

GamaSutra have an entertaining interview up with the director of Black Isle Studios, Feargus Urquhart, who talks about the day to day running of the studio, the products they have in development at the moment and what the future mayy hold for the company. It’s a fairly amusing piece, though Feargus does deal with a lot of serious issues, definitely check it out.

Some days everything seems to be going right—the art is getting done, the designers are agreeing, and the game actually compiled. Other days can be filled with everyone being unhappy about who just got to make the last design decision, no one thinks they are being paid enough, the lead designer and lead artist aren’t talking anymore, and the QA team says they think that your game that is due in three months isn’t shipping for a year.

GamaSutra

posted by splash · at 2:42 am · filed under News

 

Comments are closed.

Related Posts

BigKid is now offering user logins for anyone who'd like to post news or make comments. Register & login now!

Feeds: 0.92 · 2.0 · Atom

Levelling