Sovereign Update
GameSpot have an interview up with Sony Online producer Clint Worley who is discussing Sovereign, a massively-multiplayer RTS title. It’s been in development for two years now and is still at least another year away, and Clint talks about the features they’ve been implementing and the odds of making their scheduled release date of Q3, 2002. He also stresses the importance of community in the massively-multiplayer genre.
GS: What kinds of lessons–ones that can be directly applied to the development of Sovereign–has Verant learned in creating EverQuest and its other previous games?
CW: Community, community, community. That is what it is all about. In so many areas of each game, the community requires a strong presence. When you let the players push the limits just slightly, they appreciate each inch, and it helps develop and prolong the entire storyline. Which in turn creates the world that [they] are playing in.
posted by splash · at 9:59 am · filed under News