John Carmack Part 2
Voodoo Extreme have Part The Second of their interview with idsoftware’s 3D coding guru John Carmack, who talks at technical depth about the coding past and future of id titles. Part 3 is out tomorrow.
Carmack has also posted to Slashdot providing further comment on PVS versus portal topology, and why Unreal’s way of doing things was “a bad call”, but who knew? Thanks VE.
VE
posted by monty · at 5:43 am · filed under News